LeDucBao < People < TWiki

TWiki . People . LeDucBao

Name: Le Duc Bao
Bio: I am a Master student at Institute de la Francophonie pour l’Infomatique - http://www.ifi.edu.vn from Vietnam
Mail: ldbao@ifi.edu.vn

Bomber 3D Games


A list of deliverables


* The Bomber 3D Games Specification: This document focus in the description in detail of this game. This is a traditionnal game. Please click here (http://www.gamemakers.de/bombergame/) to play a 2D game of this game.
* The Bomber 3D Games Design document: the design document provide a detail architecture of the game. This show the internal use of LG3D? and help other developer easily to understand the LG3D?.
* The Bomber 3D Games Code source and test suite: A set of Java code source.

Approach:


I have created this game in C++. I will create this game using LG3D?. The programme is devided into 2 layers: business logic and graphic elements. * Logic: There are a player and other (computer). It mean the player fights against the computer using bombs. Bricks cover weapons. Players can pick weapon for inscreasing their powers. If one kill the other, the game will be over....
*Graphic elements: LG3D? is used to create graphics, for example: players, the bomb, weapons, explosions, bricks, walls....

Approximate schedule


The project is divided into 3 milestones
* Milestone1: Study
In this milestone, I will investigate in the LG3D? technology and create some examples using LG3D?.
Duration: 1week
* Milestone2: Analysis/Design
In this milestone, I will focus on the analysis the requirement, and design the game. Outputs are the extension specification, design document, and a prototype of the game.
Duration: 3 weeks
* Milestone3: Coding and Test
In this milestone, I will focus on the coding and test of the project. Outputs are all the source code, implementation document and test report.
Duration: 6 weeks

Background


• Education

• Professional Skills
• Work history and Experience

----- Revision r3 - 02 May 2006 - 04:13:25 - Main.ldbdo