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  <title>java.net's Games web</title>
  <link>http://wiki.java.net/bin/view/Games</link>
  <description>The Games wiki web on java.net.</description>
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  <title>TWiki home.Games</title>
  <link>http://wiki.java.net/bin/view/Games</link>
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  <title>ProjectSnowmanMessageProtocol</title>
  <link>http://wiki.java.net/bin/view/Games/ProjectSnowmanMessageProtocol</link>
  <description>Main.ltino1 06 Nov 2009 (last changed by ltino1)</description>
  <dc:date>2009-11-06T12:48:31Z</dc:date>
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    <rdf:Description link="http://wiki.java.net/bin/view?topic=Main.ltino1">
      <rdf:value>Main.ltino1</rdf:value>
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<item rdf:about="http://wiki.java.net/bin/view/Games/DesireDriven">
  <title>DesireDriven</title>
  <link>http://wiki.java.net/bin/view/Games/DesireDriven</link>
  <description>Also visit the project page Philosophy Desire Driven, or jDsD for short, tries to capture the knowledge and desires that designers and gamers have spinning around ... (last changed by frankvl)</description>
  <dc:date>2008-02-25T20:23:03Z</dc:date>
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    <rdf:Description link="http://wiki.java.net/bin/view?topic=Main.frankvl">
      <rdf:value>Main.frankvl</rdf:value>
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<item rdf:about="http://wiki.java.net/bin/view/Games/OpenGL-Reference">
  <title>OpenGL-Reference</title>
  <link>http://wiki.java.net/bin/view/Games/OpenGL-Reference</link>
  <description>This is a community maintained version of the OpenGL function reference adjusted to the JOGL syntax. Most Information is based on the OpenGL SDK Documentation, which ... (last changed by staubsaugernz)</description>
  <dc:date>2007-09-29T23:07:06Z</dc:date>
  <dc:contributor>
    <rdf:Description link="http://wiki.java.net/bin/view?topic=Main.staubsaugernz">
      <rdf:value>Main.staubsaugernz</rdf:value>
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<item rdf:about="http://wiki.java.net/bin/view/Games/WebRss">
  <title>WebRss</title>
  <link>http://wiki.java.net/bin/view/Games/WebRss</link>
  <description>java.net's Games web /view/Games The Games wiki web on java.net. (last changed by SarahBreen)</description>
  <dc:date>2007-08-06T20:47:16Z</dc:date>
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    <rdf:Description link="http://wiki.java.net/bin/view?topic=Main.SarahBreen">
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<item rdf:about="http://wiki.java.net/bin/view/Games/JavaGamingBooks">
  <title>JavaGamingBooks</title>
  <link>http://wiki.java.net/bin/view/Games/JavaGamingBooks</link>
  <description>Java Java Game Programming by David Wallace Croft Java Programming Techniques for 2D, 2.5D, 3D, and Networked Games http://fivedots.coe.psu.ac.th/~ad/jg/ (O'Reilly ... (last changed by andrewdavison62)</description>
  <dc:date>2007-05-14T16:45:50Z</dc:date>
  <dc:contributor>
    <rdf:Description link="http://wiki.java.net/bin/view?topic=Main.andrewdavison62">
      <rdf:value>Main.andrewdavison62</rdf:value>
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<item rdf:about="http://wiki.java.net/bin/view/Games/TestingTools">
  <title>TestingTools</title>
  <link>http://wiki.java.net/bin/view/Games/TestingTools</link>
  <description>There are various testing tools that can assist during debugging. Of primary importance I suggest the use of both JUnit and an IDE, whose internal debugger can often ... (last changed by hans02)</description>
  <dc:date>2006-04-06T19:39:12Z</dc:date>
  <dc:contributor>
    <rdf:Description link="http://wiki.java.net/bin/view?topic=Main.hans02">
      <rdf:value>Main.hans02</rdf:value>
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<item rdf:about="http://wiki.java.net/bin/view/Games/GlAccum">
  <title>GlAccum</title>
  <link>http://wiki.java.net/bin/view/Games/GlAccum</link>
  <description>glAccum glAccum operate on the accumulation buffer Syntax public void glAccum ( int op, float value ) op Specifies the accumulation buffer operation ... (last changed by cylab)</description>
  <dc:date>2006-02-21T11:58:04Z</dc:date>
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    <rdf:Description link="http://wiki.java.net/bin/view?topic=Main.cylab">
      <rdf:value>Main.cylab</rdf:value>
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  <title>WhosWho</title>
  <link>http://wiki.java.net/bin/view/Games/WhosWho</link>
  <description>Who's Who It is sometimes difficult to tell who is working on which project. Its also hard to know which name matches up with a nickname in the forum. So if all the ... (last changed by gergiskhan)</description>
  <dc:date>2005-12-16T19:27:14Z</dc:date>
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    <rdf:Description link="http://wiki.java.net/bin/view?topic=Main.gergiskhan">
      <rdf:value>Main.gergiskhan</rdf:value>
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<item rdf:about="http://wiki.java.net/bin/view/Games/WhichOpenGLBindingShouldIUse">
  <title>WhichOpenGLBindingShouldIUse</title>
  <link>http://wiki.java.net/bin/view/Games/WhichOpenGLBindingShouldIUse</link>
  <description>Should I use JOGL or LWJGL? Now, thats a good question! With respect to OpenGL they provide the same thing with a slightly different API. Performance wise its too ... (last changed by samkass)</description>
  <dc:date>2005-11-28T21:09:34Z</dc:date>
  <dc:contributor>
    <rdf:Description link="http://wiki.java.net/bin/view?topic=Main.samkass">
      <rdf:value>Main.samkass</rdf:value>
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<item rdf:about="http://wiki.java.net/bin/view/Games/DifferenceBetweenOpenGLandScenegraphs">
  <title>DifferenceBetweenOpenGLandScenegraphs</title>
  <link>http://wiki.java.net/bin/view/Games/DifferenceBetweenOpenGLandScenegraphs</link>
  <description>OpenGL Bindings only give direct API access to the OpenGL API/library. OpenGL is a low level API for rendering primitives in particular ways (see OpenGL ). OpenGL ... (last changed by kevglass)</description>
  <dc:date>2005-10-27T12:06:10Z</dc:date>
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    <rdf:Description link="http://wiki.java.net/bin/view?topic=Main.kevglass">
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<item rdf:about="http://wiki.java.net/bin/view/Games/Installer">
  <title>Installer</title>
  <link>http://wiki.java.net/bin/view/Games/Installer</link>
  <description>There are plenty of installers system available. To use one with Java you simply need to package the JRE with your game files and point the installers executable at ... (last changed by kevglass)</description>
  <dc:date>2005-10-24T21:00:33Z</dc:date>
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  <title>MMORPGisHard</title>
  <link>http://wiki.java.net/bin/view/Games/MMORPGisHard</link>
  <description>If you post topics of the type "I'm going to write a MMORPG, how should I start?" you'll generally get some pretty negative feedback. For instance, many people get ... (last changed by kevglass)</description>
  <dc:date>2005-10-24T20:56:05Z</dc:date>
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    <rdf:Description link="http://wiki.java.net/bin/view?topic=Main.kevglass">
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  <title>AILibs</title>
  <link>http://wiki.java.net/bin/view/Games/AILibs</link>
  <description>There are a few, however none have been utilised in games thus far: JOONE Joone is a FREE Neural Network framework to create, train and test artificial neural networks ... (last changed by kevglass)</description>
  <dc:date>2005-10-24T20:18:29Z</dc:date>
  <dc:contributor>
    <rdf:Description link="http://wiki.java.net/bin/view?topic=Main.kevglass">
      <rdf:value>Main.kevglass</rdf:value>
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  <title>OpenGLInJava</title>
  <link>http://wiki.java.net/bin/view/Games/OpenGLInJava</link>
  <description>You can use OpenGL directly in Java through either JOGL or LWJGL. OpenGL is also utilised by some of the scenegraphs. Main.kevglass 24 Oct 2005 (last changed by kevglass)</description>
  <dc:date>2005-10-24T19:34:53Z</dc:date>
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    <rdf:Description link="http://wiki.java.net/bin/view?topic=Main.kevglass">
      <rdf:value>Main.kevglass</rdf:value>
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  <title>AgencyFX</title>
  <link>http://wiki.java.net/bin/view/Games/AgencyFX</link>
  <description>AgentFX (http://www.agency9.com) AgentFX is an advanced toolkit for developing interactive 3D applications. The AgentFX 3D engine is one of the world's most powerful ... (last changed by kevglass)</description>
  <dc:date>2005-10-24T19:16:57Z</dc:date>
  <dc:contributor>
    <rdf:Description link="http://wiki.java.net/bin/view?topic=Main.kevglass">
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  <title>Java2DSystemProperties</title>
  <link>http://wiki.java.net/bin/view/Games/Java2DSystemProperties</link>
  <description>Check out this document for a full list http://java.sun.com/j2se/1.5.0/docs/guide/2d/flags.html Main.kevglass 24 Oct 2005 (last changed by kevglass)</description>
  <dc:date>2005-10-24T14:19:08Z</dc:date>
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