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GTGE (Golden T Game Engine)

(http://www.goldenstudios.or.id/products/GTGE/)

GTGE is a game programming library (known as game engine) for making 2D game in Java. GTGE library provides a complete routines for making 2D game from low level routines such as hardware accelerated 2D graphics, mouse and keyboard input, audio support, game timing, bitmapped font, to game specific routines such as sprite, background, collision detection support pixel perfect precision. With all these basic routines, to start making a new game you don't need to reinvent the wheel over and over again.

With the focus of simplicity and flexibility, GTGE is a powerful game engine that is truly easy to use, making games in Java would be much easy and fun. You can make tiling game, isometric game, full animated game, in all game genres, there are already platformer, RPG, shooter, racing, puzzle game developed using GTGE.

More over GTGE supports many advanced features, like :

  • OpenGL support using LWJGL, JOGL binding, GTGE can do automatically conversion of Java2D <-> OpenGL (LWJGL, JOGL), you don't even need to think about it, if you have installed LWJGL or JOGL, you can order GTGE to draw the game using OpenGL immediatelly.
  • Support MP3 and OGG sound, built on top JavaLayer? and JOrbis.
  • Game GUI, adding GUI components into your game.
  • Other game development utilities to make your game creation ease, such as JAR packaging, sprite sheet utility, etc.

GTGE is freeware, actively developed, comes with full documentations and tutorials, and has an active and growing community. You can use GTGE in your hobby games or commercial projects at no cost and you can get full support of using it at GTGE community message board.

-- Main.role - 05 Oct 2005

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Revision r1 - 05 Oct 2005 - 06:05:33 - Main.role
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