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The Java Gaming FAQ
If you can think of questions that arn't here, add it. Please don't add projects that are not complete to some extent. This is not a place to advertise new libraries.
Most of the information here is provided by the
JGO Forums
which is a great place to find the answers to other questions not answered here.
The Java Gaming FAQ
This Site
General Java
2D Rendering
3D Rendering
OpenGL
J2ME
Sound APIs
Physics
Networking
Joystick/Input APIs
Artifical Intelligence
Distribution / Licensing
Tutorials
Commercial Grade Complete Game Examples
Library Links
Useful Game Development/Gaming Links
This Site
How do I use this site?
How do I join a java.net gaming project?
How do I start a java.net gaming project?
How do I access shared files from the java.net projects?
How do I post articles on this site?
General Java
What is the difference between compiling and interpreting?
Whats a native binding?
How do I get accurate timing in Java
Is Java Slow?
Jeff Kesselman's Java Mythconceptions
2D Rendering
Whats the best way of rendering 2D games with Java?
Java 2D
Why does my game run slower now I've switched to ImageIO?
When should I use volatile images?
What are those properties that speed up Java 2D's rendering performance?
3D Rendering
How do I render 3D graphics in Java?
Whats the difference between OpenGL Bindings like JOGL and Scenegraphs like Xith3D?
Which is better for rendering 3D - OpenGL or a Scenegraph?
What scenegraph libraries are available?
Is it possible to render 3D in Java without native bindings?
What is Java3D?
What is Xith3D?
What is JME?
What is AgentFX and Megacorps?
What is JPCT?
Are there any tutorials for working with Java3D?
OpenGL
Hey, I thought OpenGL was for 3D only?
How do I use OpenGL in Java?
What is LWJGL?
What is JOGL?
Which is faster, LWJGL or JOGL?
Should I use LWJGL or JOGL?
J2ME
What is J2ME?
Are there any good tutorials/resources for J2ME?
Sound APIs
What is Java Sound?
What is GAGE Sound?
How do I use OpenAL in Java?
What is JOAL?
What is LWJGL?
Can I use FMOD in Java?
Physics
Are there any physics engines that I can use from Java?
What is ODEJava?
Networking
How do I use networking in Java?
Which is better UDP or TCP?
Are there any libraries to help me writing game networking?
How do I go about writing a MMORPG in Java? (op. Like Runescape)
Joystick/Input APIs
Can I use Joysticks/Controllers/Wheels/etc.. with Java?
What is JXInput?
What is JInput?
What is LWJGL?
What hardware does JInput/LWJGL support
What hardware is supported?
Artifical Intelligence
Are there any libraries to help me writing AI for my game?
Are there any good tutorials/examples available for doing AI in Java?
Distribution / Licensing
How can I distribute my Java game?
How do I distribute using webstart?
How do I distribute using an installer?
Am I allowed to distribute the JRE?
Tutorials
General Java Tutorials
Gaming Tutorials
Java Games Programming Techniques
NeHe's OpenGL tutorials's have mostly been ported to Java
Commercial Grade Complete Game Examples
Tribal Trouble
Puppygames - Ultratron, Alien Flux, Super Dudester
Flying Guns - Flight Sim written in Java3D
Library Links
JOGL - Java Open GL Library
JOAL - Java Open AL Library
JInput - Java Input Library
LWJGL - Lightweight Java Gaming Library
Java3D - Scenegraph library produced by Sun
Xith3D - Java Gaming Scenegraph library
JME - Java Game Engine
Agency9 - Java 3D Engine
JPCT - 3D renderer with software (pure java) mode support
Genesis FX Particle System
Aviatrix3D - Java 3D Scenegraph Engine
Useful Game Development/Gaming Links
Java Games Factory - Java Games, Tutorials and Articles all under one roof!
Java Unlimited - Compeition site hosting the entried into various Java competitions
The Independent Gamers Source - News and Reviews for Indie Gamers and Developers
-- Main.khashayar - 06 Nov 2005 -- Main.kevglass - 24 Oct 2005 --
ScottWPalmer
- 30 Jul 2003 --
GergisKhan
- 16 Aug 2003 --
BodoTasche
- 20 Aug 2003
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