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 <<O>>  Difference Topic WebRss (2 - 06 Aug 2007 - Main.SarahBreen)
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TWiki's Games web
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java.net's Games web
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The Games web of TWiki. TWiki is a Web-Based Collaboration Platform for the Corporate World. en-us %WEBRSSCOPYRIGHT% TWiki Administrator [webmaster@dev.java.net] The contributing authors of TWiki TWiki TWiki home.Games http://wiki.java.net/bin/view/Games http://wiki.java.net/pub/TWiki/TWikiLogos/twikiRobot46x50.gif ProjectSnowmanMessageProtocol http://wiki.java.net/bin/view/Games/ProjectSnowmanMessageProtocol Main.ltino1 06 Nov 2009 (last changed by ltino1) 2009-11-06T12:48:31Z Main.ltino1 DesireDriven http://wiki.java.net/bin/view/Games/DesireDriven Also visit the project page Philosophy Desire Driven, or jDsD for short, tries to capture the knowledge and desires that designers and gamers have spinning around ... (last changed by frankvl) 2008-02-25T20:23:03Z Main.frankvl OpenGL-Reference http://wiki.java.net/bin/view/Games/OpenGL-Reference This is a community maintained version of the OpenGL function reference adjusted to the JOGL syntax. Most Information is based on the OpenGL SDK Documentation, which ... (last changed by staubsaugernz) 2007-09-29T23:07:06Z Main.staubsaugernz WebRss http://wiki.java.net/bin/view/Games/WebRss java.net's Games web /view/Games The Games wiki web on java.net. (last changed by SarahBreen) 2007-08-06T20:47:16Z SarahBreen JavaGamingBooks http://wiki.java.net/bin/view/Games/JavaGamingBooks Java Java Game Programming by David Wallace Croft Java Programming Techniques for 2D, 2.5D, 3D, and Networked Games http://fivedots.coe.psu.ac.th/~ad/jg/ (O'Reilly ... (last changed by andrewdavison62) 2007-05-14T16:45:50Z Main.andrewdavison62 TestingTools http://wiki.java.net/bin/view/Games/TestingTools There are various testing tools that can assist during debugging. Of primary importance I suggest the use of both JUnit and an IDE, whose internal debugger can often ... (last changed by hans02) 2006-04-06T19:39:12Z Main.hans02 GlAccum http://wiki.java.net/bin/view/Games/GlAccum glAccum glAccum operate on the accumulation buffer Syntax public void glAccum ( int op, float value ) op Specifies the accumulation buffer operation ... (last changed by cylab) 2006-02-21T11:58:04Z Main.cylab WhosWho http://wiki.java.net/bin/view/Games/WhosWho Who's Who It is sometimes difficult to tell who is working on which project. Its also hard to know which name matches up with a nickname in the forum. So if all the ... (last changed by gergiskhan) 2005-12-16T19:27:14Z Main.gergiskhan WhichOpenGLBindingShouldIUse http://wiki.java.net/bin/view/Games/WhichOpenGLBindingShouldIUse Should I use JOGL or LWJGL? Now, thats a good question! With respect to OpenGL they provide the same thing with a slightly different API. Performance wise its too ... (last changed by samkass) 2005-11-28T21:09:34Z Main.samkass DifferenceBetweenOpenGLandScenegraphs http://wiki.java.net/bin/view/Games/DifferenceBetweenOpenGLandScenegraphs OpenGL Bindings only give direct API access to the OpenGL API/library. OpenGL is a low level API for rendering primitives in particular ways (see OpenGL ). OpenGL ... (last changed by kevglass) 2005-10-27T12:06:10Z Main.kevglass Installer http://wiki.java.net/bin/view/Games/Installer There are plenty of installers system available. To use one with Java you simply need to package the JRE with your game files and point the installers executable at ... (last changed by kevglass) 2005-10-24T21:00:33Z Main.kevglass MMORPGisHard http://wiki.java.net/bin/view/Games/MMORPGisHard If you post topics of the type "I'm going to write a MMORPG, how should I start?" you'll generally get some pretty negative feedback. For instance, many people get ... (last changed by kevglass) 2005-10-24T20:56:05Z Main.kevglass AILibs http://wiki.java.net/bin/view/Games/AILibs There are a few, however none have been utilised in games thus far: JOONE Joone is a FREE Neural Network framework to create, train and test artificial neural networks ... (last changed by kevglass) 2005-10-24T20:18:29Z Main.kevglass OpenGLInJava http://wiki.java.net/bin/view/Games/OpenGLInJava You can use OpenGL directly in Java through either JOGL or LWJGL. OpenGL is also utilised by some of the scenegraphs. Main.kevglass 24 Oct 2005 (last changed by kevglass) 2005-10-24T19:34:53Z Main.kevglass AgencyFX http://wiki.java.net/bin/view/Games/AgencyFX AgentFX (http://www.agency9.com) AgentFX is an advanced toolkit for developing interactive 3D applications. The AgentFX™ 3D engine is one of the world's most powerful ... (last changed by kevglass) 2005-10-24T19:16:57Z Main.kevglass Java2DSystemProperties http://wiki.java.net/bin/view/Games/Java2DSystemProperties Check out this document for a full list http://java.sun.com/j2se/1.5.0/docs/guide/2d/flags.html Main.kevglass 24 Oct 2005 (last changed by kevglass) 2005-10-24T14:19:08Z Main.kevglass
>
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The Games wiki web on java.net. en-us %WEBRSSCOPYRIGHT% TWiki Administrator [webmaster@dev.java.net] The contributing authors of TWiki TWiki TWiki home.Games http://wiki.java.net/bin/view/Games http://wiki.java.net/pub/TWiki/TWikiLogos/twikiRobot46x50.gif ProjectSnowmanMessageProtocol http://wiki.java.net/bin/view/Games/ProjectSnowmanMessageProtocol Main.ltino1 06 Nov 2009 (last changed by ltino1) 2009-11-06T12:48:31Z Main.ltino1 DesireDriven http://wiki.java.net/bin/view/Games/DesireDriven Also visit the project page Philosophy Desire Driven, or jDsD for short, tries to capture the knowledge and desires that designers and gamers have spinning around ... (last changed by frankvl) 2008-02-25T20:23:03Z Main.frankvl OpenGL-Reference http://wiki.java.net/bin/view/Games/OpenGL-Reference This is a community maintained version of the OpenGL function reference adjusted to the JOGL syntax. Most Information is based on the OpenGL SDK Documentation, which ... (last changed by staubsaugernz) 2007-09-29T23:07:06Z Main.staubsaugernz WebRss http://wiki.java.net/bin/view/Games/WebRss java.net's Games web /view/Games The Games wiki web on java.net. (last changed by SarahBreen) 2007-08-06T20:47:16Z SarahBreen JavaGamingBooks http://wiki.java.net/bin/view/Games/JavaGamingBooks Java Java Game Programming by David Wallace Croft Java Programming Techniques for 2D, 2.5D, 3D, and Networked Games http://fivedots.coe.psu.ac.th/~ad/jg/ (O'Reilly ... (last changed by andrewdavison62) 2007-05-14T16:45:50Z Main.andrewdavison62 TestingTools http://wiki.java.net/bin/view/Games/TestingTools There are various testing tools that can assist during debugging. Of primary importance I suggest the use of both JUnit and an IDE, whose internal debugger can often ... (last changed by hans02) 2006-04-06T19:39:12Z Main.hans02 GlAccum http://wiki.java.net/bin/view/Games/GlAccum glAccum glAccum operate on the accumulation buffer Syntax public void glAccum ( int op, float value ) op Specifies the accumulation buffer operation ... (last changed by cylab) 2006-02-21T11:58:04Z Main.cylab WhosWho http://wiki.java.net/bin/view/Games/WhosWho Who's Who It is sometimes difficult to tell who is working on which project. Its also hard to know which name matches up with a nickname in the forum. So if all the ... (last changed by gergiskhan) 2005-12-16T19:27:14Z Main.gergiskhan WhichOpenGLBindingShouldIUse http://wiki.java.net/bin/view/Games/WhichOpenGLBindingShouldIUse Should I use JOGL or LWJGL? Now, thats a good question! With respect to OpenGL they provide the same thing with a slightly different API. Performance wise its too ... (last changed by samkass) 2005-11-28T21:09:34Z Main.samkass DifferenceBetweenOpenGLandScenegraphs http://wiki.java.net/bin/view/Games/DifferenceBetweenOpenGLandScenegraphs OpenGL Bindings only give direct API access to the OpenGL API/library. OpenGL is a low level API for rendering primitives in particular ways (see OpenGL ). OpenGL ... (last changed by kevglass) 2005-10-27T12:06:10Z Main.kevglass Installer http://wiki.java.net/bin/view/Games/Installer There are plenty of installers system available. To use one with Java you simply need to package the JRE with your game files and point the installers executable at ... (last changed by kevglass) 2005-10-24T21:00:33Z Main.kevglass MMORPGisHard http://wiki.java.net/bin/view/Games/MMORPGisHard If you post topics of the type "I'm going to write a MMORPG, how should I start?" you'll generally get some pretty negative feedback. For instance, many people get ... (last changed by kevglass) 2005-10-24T20:56:05Z Main.kevglass AILibs http://wiki.java.net/bin/view/Games/AILibs There are a few, however none have been utilised in games thus far: JOONE Joone is a FREE Neural Network framework to create, train and test artificial neural networks ... (last changed by kevglass) 2005-10-24T20:18:29Z Main.kevglass OpenGLInJava http://wiki.java.net/bin/view/Games/OpenGLInJava You can use OpenGL directly in Java through either JOGL or LWJGL. OpenGL is also utilised by some of the scenegraphs. Main.kevglass 24 Oct 2005 (last changed by kevglass) 2005-10-24T19:34:53Z Main.kevglass AgencyFX http://wiki.java.net/bin/view/Games/AgencyFX AgentFX (http://www.agency9.com) AgentFX is an advanced toolkit for developing interactive 3D applications. The AgentFX™ 3D engine is one of the world's most powerful ... (last changed by kevglass) 2005-10-24T19:16:57Z Main.kevglass Java2DSystemProperties http://wiki.java.net/bin/view/Games/Java2DSystemProperties Check out this document for a full list http://java.sun.com/j2se/1.5.0/docs/guide/2d/flags.html Main.kevglass 24 Oct 2005 (last changed by kevglass) 2005-10-24T14:19:08Z Main.kevglass
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 <<O>>  Difference Topic WebRss (1 - 30 Jan 2003 - Main.PeterThoeny)
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TWiki's Games web http://wiki.java.net/bin/view/Games The Games web of TWiki. TWiki is a Web-Based Collaboration Platform for the Corporate World. en-us %WEBRSSCOPYRIGHT% TWiki Administrator [webmaster@dev.java.net] The contributing authors of TWiki TWiki TWiki home.Games http://wiki.java.net/bin/view/Games http://wiki.java.net/pub/TWiki/TWikiLogos/twikiRobot46x50.gif ProjectSnowmanMessageProtocol http://wiki.java.net/bin/view/Games/ProjectSnowmanMessageProtocol Main.ltino1 06 Nov 2009 (last changed by ltino1) 2009-11-06T12:48:31Z Main.ltino1 DesireDriven http://wiki.java.net/bin/view/Games/DesireDriven Also visit the project page Philosophy Desire Driven, or jDsD for short, tries to capture the knowledge and desires that designers and gamers have spinning around ... (last changed by frankvl) 2008-02-25T20:23:03Z Main.frankvl OpenGL-Reference http://wiki.java.net/bin/view/Games/OpenGL-Reference This is a community maintained version of the OpenGL function reference adjusted to the JOGL syntax. Most Information is based on the OpenGL SDK Documentation, which ... (last changed by staubsaugernz) 2007-09-29T23:07:06Z Main.staubsaugernz WebRss http://wiki.java.net/bin/view/Games/WebRss java.net's Games web /view/Games The Games wiki web on java.net. (last changed by SarahBreen) 2007-08-06T20:47:16Z SarahBreen JavaGamingBooks http://wiki.java.net/bin/view/Games/JavaGamingBooks Java Java Game Programming by David Wallace Croft Java Programming Techniques for 2D, 2.5D, 3D, and Networked Games http://fivedots.coe.psu.ac.th/~ad/jg/ (O'Reilly ... (last changed by andrewdavison62) 2007-05-14T16:45:50Z Main.andrewdavison62 TestingTools http://wiki.java.net/bin/view/Games/TestingTools There are various testing tools that can assist during debugging. Of primary importance I suggest the use of both JUnit and an IDE, whose internal debugger can often ... (last changed by hans02) 2006-04-06T19:39:12Z Main.hans02 GlAccum http://wiki.java.net/bin/view/Games/GlAccum glAccum glAccum operate on the accumulation buffer Syntax public void glAccum ( int op, float value ) op Specifies the accumulation buffer operation ... (last changed by cylab) 2006-02-21T11:58:04Z Main.cylab WhosWho http://wiki.java.net/bin/view/Games/WhosWho Who's Who It is sometimes difficult to tell who is working on which project. Its also hard to know which name matches up with a nickname in the forum. So if all the ... (last changed by gergiskhan) 2005-12-16T19:27:14Z Main.gergiskhan WhichOpenGLBindingShouldIUse http://wiki.java.net/bin/view/Games/WhichOpenGLBindingShouldIUse Should I use JOGL or LWJGL? Now, thats a good question! With respect to OpenGL they provide the same thing with a slightly different API. Performance wise its too ... (last changed by samkass) 2005-11-28T21:09:34Z Main.samkass DifferenceBetweenOpenGLandScenegraphs http://wiki.java.net/bin/view/Games/DifferenceBetweenOpenGLandScenegraphs OpenGL Bindings only give direct API access to the OpenGL API/library. OpenGL is a low level API for rendering primitives in particular ways (see OpenGL ). OpenGL ... (last changed by kevglass) 2005-10-27T12:06:10Z Main.kevglass Installer http://wiki.java.net/bin/view/Games/Installer There are plenty of installers system available. To use one with Java you simply need to package the JRE with your game files and point the installers executable at ... (last changed by kevglass) 2005-10-24T21:00:33Z Main.kevglass MMORPGisHard http://wiki.java.net/bin/view/Games/MMORPGisHard If you post topics of the type "I'm going to write a MMORPG, how should I start?" you'll generally get some pretty negative feedback. For instance, many people get ... (last changed by kevglass) 2005-10-24T20:56:05Z Main.kevglass AILibs http://wiki.java.net/bin/view/Games/AILibs There are a few, however none have been utilised in games thus far: JOONE Joone is a FREE Neural Network framework to create, train and test artificial neural networks ... (last changed by kevglass) 2005-10-24T20:18:29Z Main.kevglass OpenGLInJava http://wiki.java.net/bin/view/Games/OpenGLInJava You can use OpenGL directly in Java through either JOGL or LWJGL. OpenGL is also utilised by some of the scenegraphs. Main.kevglass 24 Oct 2005 (last changed by kevglass) 2005-10-24T19:34:53Z Main.kevglass AgencyFX http://wiki.java.net/bin/view/Games/AgencyFX AgentFX (http://www.agency9.com) AgentFX is an advanced toolkit for developing interactive 3D applications. The AgentFX™ 3D engine is one of the world's most powerful ... (last changed by kevglass) 2005-10-24T19:16:57Z Main.kevglass Java2DSystemProperties http://wiki.java.net/bin/view/Games/Java2DSystemProperties Check out this document for a full list http://java.sun.com/j2se/1.5.0/docs/guide/2d/flags.html Main.kevglass 24 Oct 2005 (last changed by kevglass) 2005-10-24T14:19:08Z Main.kevglass

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