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<<O>> Difference Topic
WebRss
(2 - 06 Aug 2007 - Main.SarahBreen)
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< < | TWiki's Games web | > > | java.net's Games web | | | http://wiki.java.net/bin/view/Games | |
< < | The Games web of TWiki. TWiki is a Web-Based Collaboration Platform for the Corporate World.
en-us
%WEBRSSCOPYRIGHT%
TWiki Administrator [webmaster@dev.java.net]
The contributing authors of TWiki
TWiki
TWiki home.Games
http://wiki.java.net/bin/view/Games
http://wiki.java.net/pub/TWiki/TWikiLogos/twikiRobot46x50.gif
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ProjectSnowmanMessageProtocol
http://wiki.java.net/bin/view/Games/ProjectSnowmanMessageProtocol
Main.ltino1 06 Nov 2009 (last changed by ltino1)
2009-11-06T12:48:31Z
Main.ltino1
-
DesireDriven
http://wiki.java.net/bin/view/Games/DesireDriven
Also visit the project page Philosophy Desire Driven, or jDsD for short, tries to capture the knowledge and desires that designers and gamers have spinning around ... (last changed by frankvl)
2008-02-25T20:23:03Z
Main.frankvl
-
OpenGL-Reference
http://wiki.java.net/bin/view/Games/OpenGL-Reference
This is a community maintained version of the OpenGL function reference adjusted to the JOGL syntax. Most Information is based on the OpenGL SDK Documentation, which ... (last changed by staubsaugernz)
2007-09-29T23:07:06Z
Main.staubsaugernz
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WebRss
http://wiki.java.net/bin/view/Games/WebRss
java.net's Games web /view/Games The Games wiki web on java.net. (last changed by SarahBreen)
2007-08-06T20:47:16Z
SarahBreen
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JavaGamingBooks
http://wiki.java.net/bin/view/Games/JavaGamingBooks
Java Java Game Programming by David Wallace Croft Java Programming Techniques for 2D, 2.5D, 3D, and Networked Games http://fivedots.coe.psu.ac.th/~ad/jg/ (O'Reilly ... (last changed by andrewdavison62)
2007-05-14T16:45:50Z
Main.andrewdavison62
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TestingTools
http://wiki.java.net/bin/view/Games/TestingTools
There are various testing tools that can assist during debugging. Of primary importance I suggest the use of both JUnit and an IDE, whose internal debugger can often ... (last changed by hans02)
2006-04-06T19:39:12Z
Main.hans02
-
GlAccum
http://wiki.java.net/bin/view/Games/GlAccum
glAccum glAccum operate on the accumulation buffer Syntax public void glAccum ( int op, float value ) op Specifies the accumulation buffer operation ... (last changed by cylab)
2006-02-21T11:58:04Z
Main.cylab
-
WhosWho
http://wiki.java.net/bin/view/Games/WhosWho
Who's Who It is sometimes difficult to tell who is working on which project. Its also hard to know which name matches up with a nickname in the forum. So if all the ... (last changed by gergiskhan)
2005-12-16T19:27:14Z
Main.gergiskhan
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WhichOpenGLBindingShouldIUse
http://wiki.java.net/bin/view/Games/WhichOpenGLBindingShouldIUse
Should I use JOGL or LWJGL? Now, thats a good question! With respect to OpenGL they provide the same thing with a slightly different API. Performance wise its too ... (last changed by samkass)
2005-11-28T21:09:34Z
Main.samkass
-
DifferenceBetweenOpenGLandScenegraphs
http://wiki.java.net/bin/view/Games/DifferenceBetweenOpenGLandScenegraphs
OpenGL Bindings only give direct API access to the OpenGL API/library. OpenGL is a low level API for rendering primitives in particular ways (see OpenGL ). OpenGL ... (last changed by kevglass)
2005-10-27T12:06:10Z
Main.kevglass
-
Installer
http://wiki.java.net/bin/view/Games/Installer
There are plenty of installers system available. To use one with Java you simply need to package the JRE with your game files and point the installers executable at ... (last changed by kevglass)
2005-10-24T21:00:33Z
Main.kevglass
-
MMORPGisHard
http://wiki.java.net/bin/view/Games/MMORPGisHard
If you post topics of the type "I'm going to write a MMORPG, how should I start?" you'll generally get some pretty negative feedback. For instance, many people get ... (last changed by kevglass)
2005-10-24T20:56:05Z
Main.kevglass
-
AILibs
http://wiki.java.net/bin/view/Games/AILibs
There are a few, however none have been utilised in games thus far: JOONE Joone is a FREE Neural Network framework to create, train and test artificial neural networks ... (last changed by kevglass)
2005-10-24T20:18:29Z
Main.kevglass
-
OpenGLInJava
http://wiki.java.net/bin/view/Games/OpenGLInJava
You can use OpenGL directly in Java through either JOGL or LWJGL. OpenGL is also utilised by some of the scenegraphs. Main.kevglass 24 Oct 2005 (last changed by kevglass)
2005-10-24T19:34:53Z
Main.kevglass
-
AgencyFX
http://wiki.java.net/bin/view/Games/AgencyFX
AgentFX (http://www.agency9.com) AgentFX is an advanced toolkit for developing interactive 3D applications. The AgentFX 3D engine is one of the world's most powerful ... (last changed by kevglass)
2005-10-24T19:16:57Z
Main.kevglass
-
Java2DSystemProperties
http://wiki.java.net/bin/view/Games/Java2DSystemProperties
Check out this document for a full list http://java.sun.com/j2se/1.5.0/docs/guide/2d/flags.html Main.kevglass 24 Oct 2005 (last changed by kevglass)
2005-10-24T14:19:08Z
Main.kevglass
| > > | The Games wiki web on java.net.
en-us
%WEBRSSCOPYRIGHT%
TWiki Administrator [webmaster@dev.java.net]
The contributing authors of TWiki
TWiki
TWiki home.Games
http://wiki.java.net/bin/view/Games
http://wiki.java.net/pub/TWiki/TWikiLogos/twikiRobot46x50.gif
-
ProjectSnowmanMessageProtocol
http://wiki.java.net/bin/view/Games/ProjectSnowmanMessageProtocol
Main.ltino1 06 Nov 2009 (last changed by ltino1)
2009-11-06T12:48:31Z
Main.ltino1
-
DesireDriven
http://wiki.java.net/bin/view/Games/DesireDriven
Also visit the project page Philosophy Desire Driven, or jDsD for short, tries to capture the knowledge and desires that designers and gamers have spinning around ... (last changed by frankvl)
2008-02-25T20:23:03Z
Main.frankvl
-
OpenGL-Reference
http://wiki.java.net/bin/view/Games/OpenGL-Reference
This is a community maintained version of the OpenGL function reference adjusted to the JOGL syntax. Most Information is based on the OpenGL SDK Documentation, which ... (last changed by staubsaugernz)
2007-09-29T23:07:06Z
Main.staubsaugernz
-
WebRss
http://wiki.java.net/bin/view/Games/WebRss
java.net's Games web /view/Games The Games wiki web on java.net. (last changed by SarahBreen)
2007-08-06T20:47:16Z
SarahBreen
-
JavaGamingBooks
http://wiki.java.net/bin/view/Games/JavaGamingBooks
Java Java Game Programming by David Wallace Croft Java Programming Techniques for 2D, 2.5D, 3D, and Networked Games http://fivedots.coe.psu.ac.th/~ad/jg/ (O'Reilly ... (last changed by andrewdavison62)
2007-05-14T16:45:50Z
Main.andrewdavison62
-
TestingTools
http://wiki.java.net/bin/view/Games/TestingTools
There are various testing tools that can assist during debugging. Of primary importance I suggest the use of both JUnit and an IDE, whose internal debugger can often ... (last changed by hans02)
2006-04-06T19:39:12Z
Main.hans02
-
GlAccum
http://wiki.java.net/bin/view/Games/GlAccum
glAccum glAccum operate on the accumulation buffer Syntax public void glAccum ( int op, float value ) op Specifies the accumulation buffer operation ... (last changed by cylab)
2006-02-21T11:58:04Z
Main.cylab
-
WhosWho
http://wiki.java.net/bin/view/Games/WhosWho
Who's Who It is sometimes difficult to tell who is working on which project. Its also hard to know which name matches up with a nickname in the forum. So if all the ... (last changed by gergiskhan)
2005-12-16T19:27:14Z
Main.gergiskhan
-
WhichOpenGLBindingShouldIUse
http://wiki.java.net/bin/view/Games/WhichOpenGLBindingShouldIUse
Should I use JOGL or LWJGL? Now, thats a good question! With respect to OpenGL they provide the same thing with a slightly different API. Performance wise its too ... (last changed by samkass)
2005-11-28T21:09:34Z
Main.samkass
-
DifferenceBetweenOpenGLandScenegraphs
http://wiki.java.net/bin/view/Games/DifferenceBetweenOpenGLandScenegraphs
OpenGL Bindings only give direct API access to the OpenGL API/library. OpenGL is a low level API for rendering primitives in particular ways (see OpenGL ). OpenGL ... (last changed by kevglass)
2005-10-27T12:06:10Z
Main.kevglass
-
Installer
http://wiki.java.net/bin/view/Games/Installer
There are plenty of installers system available. To use one with Java you simply need to package the JRE with your game files and point the installers executable at ... (last changed by kevglass)
2005-10-24T21:00:33Z
Main.kevglass
-
MMORPGisHard
http://wiki.java.net/bin/view/Games/MMORPGisHard
If you post topics of the type "I'm going to write a MMORPG, how should I start?" you'll generally get some pretty negative feedback. For instance, many people get ... (last changed by kevglass)
2005-10-24T20:56:05Z
Main.kevglass
-
AILibs
http://wiki.java.net/bin/view/Games/AILibs
There are a few, however none have been utilised in games thus far: JOONE Joone is a FREE Neural Network framework to create, train and test artificial neural networks ... (last changed by kevglass)
2005-10-24T20:18:29Z
Main.kevglass
-
OpenGLInJava
http://wiki.java.net/bin/view/Games/OpenGLInJava
You can use OpenGL directly in Java through either JOGL or LWJGL. OpenGL is also utilised by some of the scenegraphs. Main.kevglass 24 Oct 2005 (last changed by kevglass)
2005-10-24T19:34:53Z
Main.kevglass
-
AgencyFX
http://wiki.java.net/bin/view/Games/AgencyFX
AgentFX (http://www.agency9.com) AgentFX is an advanced toolkit for developing interactive 3D applications. The AgentFX 3D engine is one of the world's most powerful ... (last changed by kevglass)
2005-10-24T19:16:57Z
Main.kevglass
-
Java2DSystemProperties
http://wiki.java.net/bin/view/Games/Java2DSystemProperties
Check out this document for a full list http://java.sun.com/j2se/1.5.0/docs/guide/2d/flags.html Main.kevglass 24 Oct 2005 (last changed by kevglass)
2005-10-24T14:19:08Z
Main.kevglass
<--
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<<O>> Difference Topic
WebRss
(1 - 30 Jan 2003 - Main.PeterThoeny)
|
|
> > |
TWiki's Games web
http://wiki.java.net/bin/view/Games
The Games web of TWiki. TWiki is a Web-Based Collaboration Platform for the Corporate World.
en-us
%WEBRSSCOPYRIGHT%
TWiki Administrator [webmaster@dev.java.net]
The contributing authors of TWiki
TWiki
TWiki home.Games
http://wiki.java.net/bin/view/Games
http://wiki.java.net/pub/TWiki/TWikiLogos/twikiRobot46x50.gif
-
ProjectSnowmanMessageProtocol
http://wiki.java.net/bin/view/Games/ProjectSnowmanMessageProtocol
Main.ltino1 06 Nov 2009 (last changed by ltino1)
2009-11-06T12:48:31Z
Main.ltino1
-
DesireDriven
http://wiki.java.net/bin/view/Games/DesireDriven
Also visit the project page Philosophy Desire Driven, or jDsD for short, tries to capture the knowledge and desires that designers and gamers have spinning around ... (last changed by frankvl)
2008-02-25T20:23:03Z
Main.frankvl
-
OpenGL-Reference
http://wiki.java.net/bin/view/Games/OpenGL-Reference
This is a community maintained version of the OpenGL function reference adjusted to the JOGL syntax. Most Information is based on the OpenGL SDK Documentation, which ... (last changed by staubsaugernz)
2007-09-29T23:07:06Z
Main.staubsaugernz
-
WebRss
http://wiki.java.net/bin/view/Games/WebRss
java.net's Games web /view/Games The Games wiki web on java.net. (last changed by SarahBreen)
2007-08-06T20:47:16Z
SarahBreen
-
JavaGamingBooks
http://wiki.java.net/bin/view/Games/JavaGamingBooks
Java Java Game Programming by David Wallace Croft Java Programming Techniques for 2D, 2.5D, 3D, and Networked Games http://fivedots.coe.psu.ac.th/~ad/jg/ (O'Reilly ... (last changed by andrewdavison62)
2007-05-14T16:45:50Z
Main.andrewdavison62
-
TestingTools
http://wiki.java.net/bin/view/Games/TestingTools
There are various testing tools that can assist during debugging. Of primary importance I suggest the use of both JUnit and an IDE, whose internal debugger can often ... (last changed by hans02)
2006-04-06T19:39:12Z
Main.hans02
-
GlAccum
http://wiki.java.net/bin/view/Games/GlAccum
glAccum glAccum operate on the accumulation buffer Syntax public void glAccum ( int op, float value ) op Specifies the accumulation buffer operation ... (last changed by cylab)
2006-02-21T11:58:04Z
Main.cylab
-
WhosWho
http://wiki.java.net/bin/view/Games/WhosWho
Who's Who It is sometimes difficult to tell who is working on which project. Its also hard to know which name matches up with a nickname in the forum. So if all the ... (last changed by gergiskhan)
2005-12-16T19:27:14Z
Main.gergiskhan
-
WhichOpenGLBindingShouldIUse
http://wiki.java.net/bin/view/Games/WhichOpenGLBindingShouldIUse
Should I use JOGL or LWJGL? Now, thats a good question! With respect to OpenGL they provide the same thing with a slightly different API. Performance wise its too ... (last changed by samkass)
2005-11-28T21:09:34Z
Main.samkass
-
DifferenceBetweenOpenGLandScenegraphs
http://wiki.java.net/bin/view/Games/DifferenceBetweenOpenGLandScenegraphs
OpenGL Bindings only give direct API access to the OpenGL API/library. OpenGL is a low level API for rendering primitives in particular ways (see OpenGL ). OpenGL ... (last changed by kevglass)
2005-10-27T12:06:10Z
Main.kevglass
-
Installer
http://wiki.java.net/bin/view/Games/Installer
There are plenty of installers system available. To use one with Java you simply need to package the JRE with your game files and point the installers executable at ... (last changed by kevglass)
2005-10-24T21:00:33Z
Main.kevglass
-
MMORPGisHard
http://wiki.java.net/bin/view/Games/MMORPGisHard
If you post topics of the type "I'm going to write a MMORPG, how should I start?" you'll generally get some pretty negative feedback. For instance, many people get ... (last changed by kevglass)
2005-10-24T20:56:05Z
Main.kevglass
-
AILibs
http://wiki.java.net/bin/view/Games/AILibs
There are a few, however none have been utilised in games thus far: JOONE Joone is a FREE Neural Network framework to create, train and test artificial neural networks ... (last changed by kevglass)
2005-10-24T20:18:29Z
Main.kevglass
-
OpenGLInJava
http://wiki.java.net/bin/view/Games/OpenGLInJava
You can use OpenGL directly in Java through either JOGL or LWJGL. OpenGL is also utilised by some of the scenegraphs. Main.kevglass 24 Oct 2005 (last changed by kevglass)
2005-10-24T19:34:53Z
Main.kevglass
-
AgencyFX
http://wiki.java.net/bin/view/Games/AgencyFX
AgentFX (http://www.agency9.com) AgentFX is an advanced toolkit for developing interactive 3D applications. The AgentFX 3D engine is one of the world's most powerful ... (last changed by kevglass)
2005-10-24T19:16:57Z
Main.kevglass
-
Java2DSystemProperties
http://wiki.java.net/bin/view/Games/Java2DSystemProperties
Check out this document for a full list http://java.sun.com/j2se/1.5.0/docs/guide/2d/flags.html Main.kevglass 24 Oct 2005 (last changed by kevglass)
2005-10-24T14:19:08Z
Main.kevglass
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