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<<O>> Difference Topic
JeffFAQ
(13 - 18 Feb 2006 - Main.jeffpk)
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| META TOPICPARENT | name="FAQ" |
Welcome to the Java Game Development community | | | Game Gems | |
> > | | | | Other Resournces |
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<<O>> Difference Topic
JeffFAQ
(12 - 13 Feb 2006 - Main.jeffpk)
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| META TOPICPARENT | name="FAQ" |
Welcome to the Java Game Development community
My name is Jeff Kesselman and I am one of the founders of JGO, which became games.dev.java.net. I worked in the games and multimedia industries for 15 years and my code is in games such as The Horde, Titan, GEX and Blazing Dragons. I was also the Senior Game Integration Engineer at The Total Entertainment Network where I wrote Internet networking code for games such as Duke Nukem 3D, Total Anihilation and Dark Sun Online. | |
< < | I have been at Sun 6 years. In that time I have worked on Java Performance Tuning, co-authored a book on the subject, and lectured on Java performance at over a dozen conferences and functions in 2 countries. Currently I am a reseracher at Sun Labs and have designed and am driving the implementation of the Sun Darkstar Server, a system targeted at easing the burdens of developing and deploying massively multi-player online games. | > > | I have been at Sun 6 years. In that time I have worked on Java Performance Tuning, co-authored a book on the subject, and lectured on Java performance at over a dozen conferences and functions in 2 countries. Currently I am a reseracher at Sun Labs and have designed and am driving the implementation of Project Darkstar, a system targeted at easing the burdens of developing and deploying massively multi-player online games. | | | When people first show up at JGO/game.dev.java.net they often have a lot of pre-conceptions about Java-- most of them wrong.. I must admit that after years of explaining and correcting these misconceptions I am starting to get a bit testy about it. Therfore I thought it would be best if I just wrote it all down, clearly and thoroughly, one last time on a Wiki page. Then, when I'm feeling annoyed, I can just ask people to read this! |
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<<O>> Difference Topic
JeffFAQ
(11 - 12 Feb 2006 - Main.jeffpk)
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| META TOPICPARENT | name="FAQ" |
Welcome to the Java Game Development community | | | Performance | |
> > | | | | | | | | |
> > | | | | Input for Games | | | Game Gems
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> > | Other Resournces
| | | -- Main.jeffpk - 03 Dec 2005 |
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<<O>> Difference Topic
JeffFAQ
(10 - 22 Jan 2006 - Main.jeffpk)
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| META TOPICPARENT | name="FAQ" |
Welcome to the Java Game Development community | | | | |
> > | Input for Games | | | Game Gems |
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<<O>> Difference Topic
JeffFAQ
(9 - 05 Dec 2005 - Main.jeffpk)
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| META TOPICPARENT | name="FAQ" |
Welcome to the Java Game Development community | | | | |
> > | | | | |
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<<O>> Difference Topic
JeffFAQ
(8 - 05 Dec 2005 - Main.jeffpk)
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| META TOPICPARENT | name="FAQ" |
Welcome to the Java Game Development community | | | | |
> > | | | |
Java and 3D Games |
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<<O>> Difference Topic
JeffFAQ
(7 - 05 Dec 2005 - Main.jeffpk)
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| META TOPICPARENT | name="FAQ" |
Welcome to the Java Game Development community | | |
Game Gems | |
< < | | > > | | | | -- Main.jeffpk - 03 Dec 2005 |
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<<O>> Difference Topic
JeffFAQ
(6 - 04 Dec 2005 - Main.jeffpk)
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| META TOPICPARENT | name="FAQ" |
Welcome to the Java Game Development community | | | | |
> > | | | | |
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<<O>> Difference Topic
JeffFAQ
(5 - 04 Dec 2005 - Main.jeffpk)
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| META TOPICPARENT | name="FAQ" |
Welcome to the Java Game Development community | | | | |
> > |
Game Gems | | | -- Main.jeffpk - 03 Dec 2005 |
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<<O>> Difference Topic
JeffFAQ
(4 - 04 Dec 2005 - Main.jeffpk)
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| META TOPICPARENT | name="FAQ" |
Welcome to the Java Game Development community | | | Java and 3D Games | |
< < | | > > | | | | -- Main.jeffpk - 03 Dec 2005 |
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<<O>> Difference Topic
JeffFAQ
(3 - 04 Dec 2005 - Main.jeffpk)
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| META TOPICPARENT | name="FAQ" |
Welcome to the Java Game Development community | | | What is Java | |
> > | | | | Performance | | |
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< < | | > > | Java and 3D Games | | | -- Main.jeffpk - 03 Dec 2005 |
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<<O>> Difference Topic
JeffFAQ
(2 - 04 Dec 2005 - Main.jeffpk)
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| META TOPICPARENT | name="FAQ" |
Welcome to the Java Game Development community
My name is Jeff Kesselman and I am one of the founders of JGO, which became games.dev.java.net. I worked in the games and multimedia industries for 15 years and my code is in games such as The Horde, Titan, GEX and Blazing Dragons. I was also the Senior Game Integration Engineer at The Total Entertainment Network where I wrote Internet networking code for games such as Duke Nukem 3D, Total Anihilation and Dark Sun Online. | |
< < | I have been at Sun 6 years. In that time I have worked on Java Performance Tuning, co-authrod a book on the subject, and lectured on Java performance at over a dozen conferences and functions in 2 countries. Currently I am a reseracher at Sun Labs and have designed and am driving the implementation of the Sun Darkstar Server, a system targeted at easing the burdens of developing and deploying massively multi-player online games. | > > | I have been at Sun 6 years. In that time I have worked on Java Performance Tuning, co-authored a book on the subject, and lectured on Java performance at over a dozen conferences and functions in 2 countries. Currently I am a reseracher at Sun Labs and have designed and am driving the implementation of the Sun Darkstar Server, a system targeted at easing the burdens of developing and deploying massively multi-player online games. | | | When people first show up at JGO/game.dev.java.net they often have a lot of pre-conceptions about Java-- most of them wrong.. I must admit that after years of explaining and correcting these misconceptions I am starting to get a bit testy about it. Therfore I thought it would be best if I just wrote it all down, clearly and thoroughly, one last time on a Wiki page. Then, when I'm feeling annoyed, I can just ask people to read this! | | |
What is Java | |
< < | | > > | | | | Performance |
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<<O>> Difference Topic
JeffFAQ
(1 - 03 Dec 2005 - Main.jeffpk)
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> > |
| META TOPICPARENT | name="FAQ" |
Welcome to the Java Game Development community
My name is Jeff Kesselman and I am one of the founders of JGO, which became games.dev.java.net. I worked in the games and multimedia industries for 15 years and my code is in games such as The Horde, Titan, GEX and Blazing Dragons. I was also the Senior Game Integration Engineer at The Total Entertainment Network where I wrote Internet networking code for games such as Duke Nukem 3D, Total Anihilation and Dark Sun Online.
I have been at Sun 6 years. In that time I have worked on Java Performance Tuning, co-authrod a book on the subject, and lectured on Java performance at over a dozen conferences and functions in 2 countries. Currently I am a reseracher at Sun Labs and have designed and am driving the implementation of the Sun Darkstar Server, a system targeted at easing the burdens of developing and deploying massively multi-player online games.
When people first show up at JGO/game.dev.java.net they often have a lot of pre-conceptions about Java-- most of them wrong.. I must admit that after years of explaining and correcting these misconceptions I am starting to get a bit testy about it. Therfore I thought it would be best if I just wrote it all down, clearly and thoroughly, one last time on a Wiki page. Then, when I'm feeling annoyed, I can just ask people to read this!
What is Java
Performance
-- Main.jeffpk - 03 Dec 2005 |
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